Game Design
Catch Her When She Falls
About
This is the first game I ever started and finished using Unity 3D. I made it for an Alice in Wonderland themed Game Jam. The objective is to catch as many falling Alice(s) within the allotted time period.
For
It was built using Unity's HTML 5 functionalities so you may need to download the Unity Web Player tool if you don't already have it
The Visitor
About
I made this game in response to a game my younger brother made about his time living with me in Seattle. He and I struggled when we lived together but through video games we were able to communicate more effectively to better understand where each other was coming from. The objective is to make your way through the game and experience what it was like for me to have to live with my brother.
For
Mac OS
Cats Don’t Call
About
I finished this game mid-2018 but had hesitations about sharing it. I didn’t think it was very good and I also worried about being another man trying to explain and express how it feels to be a woman. In the end, the game is about how it feels to be cat called and how we should be respecting and uplifting women. I’m not sure if I really hit the mark there but I wanted to at least try.
For
Windows